∎ ETRAYA MODS ∎ (
etrayamods) wrote2024-02-22 03:56 pm
Entry tags:
∎ locations ∎
LOCATIONS
Etraya is what you make of it.
The city bubble existing on the planet grows and adapts to its inhabitants, taking bits and pieces of the world characters are familiar with and building itself up into something they might find comfortable. The city itself is still rather new, and as such, there aren't too many buildings. Large rivers flow through the land, and bridges were built for easier access across them. Where there is space one day, may be an entirely new facility the next when new arrivals land.
Because of this, discerning just what kind of city Etraya holds is difficult. An area may have futuristic buildings with biometric scanners and underground bunkers, another area may have houses more suitable for the 1800s. Outside of the city bubble, the planet is empty and contains no signs of life.
The city bubble existing on the planet grows and adapts to its inhabitants, taking bits and pieces of the world characters are familiar with and building itself up into something they might find comfortable. The city itself is still rather new, and as such, there aren't too many buildings. Large rivers flow through the land, and bridges were built for easier access across them. Where there is space one day, may be an entirely new facility the next when new arrivals land.
Because of this, discerning just what kind of city Etraya holds is difficult. An area may have futuristic buildings with biometric scanners and underground bunkers, another area may have houses more suitable for the 1800s. Outside of the city bubble, the planet is empty and contains no signs of life.
Alcyone's Wake
Bramble Valley
CHARRONWAY
DEWPOINT
ETRAZIM
FARWAY
GUARDIANDOCKS
HARBORPORT
INDIGO VALLEY
JINGLEWALK
KNOLLVILLE
LAKEWELL
MOLLYMARLIN
NEVERGREY
OCHREWARD
PURPLE WINDY
QUIVERFIELDS
RICHLAND
SEASANDS
THRIMBLE
Uketon
Adding New Locations
Once accepted, please feel free to use the following form to add new locations to the game! Etraya is built to suit in-game characters, so any place they may be familiar with may find itself popping up after they do.New location requests are available for players who have been in the game for over 6 months. However, new locations purchased with points are always open. Additionally, you might consider using the DW image hosting service for any images to ensure longevity and load times.
Updating Locations
Has your character claimed dibs on a facility? Did someone explode a good portion of it for fun? Please feel free to use the above form for any updates to locations, or your character has taken over an existing location, please comment here noting the claim. Claims are less meant to allow characters to establish formal ownership and more to note who others may anticipate running into if they decide to try and move in, too.World-Building
Players are welcome and encouraged to build out the specific regions and settings without prior permission. Do you think there's a loch ness monster off the coast of Etrazim that shows up occasionally? Maybe there is!Comment on the world building threads for each region to contribute to the communual description. Anything that doesn't rise to the level of needing a dedicated location request is welcome here.


Add New Location
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Image Link: here
Text Description: Even in a city filled with flowers, the Hanging Gardens of Lumière are something spectacular. In Alcyone's Wake, near the apartments, several consecutive rooftops are now filled with flowering plants of all kinds; some tucked under a glass greenhouse roof, others in open gardens populated with wooden benches to sit on and wrought iron railings to lean against. Ivy and other clinging plants spill over the edges of the roof to clamber along the building walls. A long wooden fence lines the walkway, plastered with newspaper articles and posters. At the furthest end of the gardens, looking out over a wide stretch of river, stands a small windmill. The flowers will grow and bloom year-round as long as the weather is temperate enough, but will need some caretaking to look their best.
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Region: River between Dewpoint and Uketon
Image Link: here
Text Description: The Flying Casino is located upon a floating island, accessible by riding one of the neon whales circling the perimeter. Upon the archipelago is a grand building with a boarded door, guarded by a companion bot wearing the tip of a paintbrush upon its head. Inside, more constructs staff numerous games of chance, from blackjack to roulette, to games from other worlds people might be familiar with. These staff wear similar headwear and some have taken to wearing masks with crude drawings. Players are provided with tokens and offered a chance of winning strange and useless prizes that provide no advantage in missions. One player might win a stuffed toy resembling a companion while another wins a swimsuit. Though most will likely lose their winnings. Because the house always wins.
since i've been here 6 months have gambling i guess?
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Trolley Stop Winner
the evil Monolith ison Knollville because he may or may not be saving up points to summon some ancient ruins from home to put there.He'll name the spot: The Fallen
In dedication to the future ruin he plans to put there.✨
Re: Add New Location
Region: GUARDIANDOCKS
Image Link:
Text Description:
Contengency Plan is a two-level facility that functions as Percival de Rolo's private, tinkering escape disguised as a commissioned business. The structure is built from rough-cut Limestone in a Rustic Industrial style, with functional accents of brass and copper.
The Ground Floor is the main consultation space and personal study. This level is structurally soundproofed to ensure silence from below, featuring walls in stately Light Blue, White, and Dark Purple colors. A central chandelier illuminates the round table for commissions, while a substantial Limestone hearth and a Sun Tree mural anchor the room's strategic elegance.
Directly below, the Basement Workshop is his secure, windowless refuge. This level is fully ventilated and safe for all industrial work. It contains the forge and all fabrication stations, illuminated by star-shaped glowing fixtures (referencing the six stars of the de Rolo crest), providing a private, focused light for his work and catharsis.
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Region: Mollymarlin
Image Link: Here!
Text Description: Originally located in a snowy forest, shifting rocks reveal an entrance down into a dark cave with steam seeping from the entrance. Those brave enough to explore will find themselves in a pleasingly warm cavern. There are multiple connected pools of varying depths and temperatures. Each spring has (as a baseline) clear and fresh-smelling water. Some pools are fragrant (with lavender or other pleasant/calming scents), while others contain bubble bath or rose petals. For the modest, there are simple changing booths with cloth curtains--these are also used as body-rinsing stations to cleanse one's person before entering a spring.
(Photo used by and original descriptors composed by mods of
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Region: Harborport
Image Link: here
Text Description: The Secret Headquarters of Superboy and Robin. Located underwater, it's accessible by submarine-type vehicles or Supers who can swim-fly through the water. It has everything two Super Sons would need including training facilities, debriefing room, submarine docks, living areas, and yes, even a mini-fridge. Visitors welcome with permission from either Super Son, trespassers will be dealt with. Probably by Robin first.
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Claim a Location
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Region: Uketon
Image Link: DW Link
Text Description:
The largest museum in the world, the Louvre and its grounds are a sprawling complex of over 700,000 square feet containing over half a million pieces of art including famous classical works, archaeological pieces and collections of antiquities in nearly every medium. The public areas are open for those who want to view works currently on exhibit, but any attempt to touch the pieces will result in a scolding (and swift ejection) by a companion bot. The museum's many cafes and dining spots are likewise staffed by bots, though which are open is completely random and the menus nothing what one expects. The backrooms and workshops are restricted to those with keys, which are guarded closely by Renoir Dessendre, lest anyone damage the artwork.
In addition to the museum, there is the Jardin des Tuileries, a large public garden embellished with ponds, cultivated rose gardens and shaded groves. There are numerous fountains and hedges and the gardens are home to famous classical and modern statues and sculptures, while the main courtyard into the museum contains the famous glass pyramid.
Though the museum is not intended to be a domicile, it is where Renoir Dessendre (
Note: I spoke about this with Scout and Liv (Clea and Harold's players) and got the green light! Could you also move the Dessendre Manor to be nearby (same side of the line) to match the text? I have likewise moved the manor image to his journal so it should display for UK people like myself. Many thanks!
World Building
Alcyone's Wake
Bramble Valley
Charronway
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Dewpoint
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Bypassing that, there's just...a huge horde of junk. Spare parts, a helper bot shell, various equipment from the hospital, piles of clothes, etc.
Etrazim
Farway
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Biome note
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There's also a black kelpie roaming around that upon close inspection possesses shark-gills along its neck. Its teeth also grow back shark-like. Enjoy.
Guardiandocks
Harborport
Indigo Valley
Jinglewalk
Knollville
Lakewell
Mollymarlin
Nevergrey
Ochreward
Purple Windy
Quiverfields
Richland
Seasands
Thrimble
Uketon